Rayman® Origins - manual

Rayman OriginsManual

Enter
x

Navigating this manual

Welcome to the Rayman® Origins web manual.

You can use the Contents menu on the left to skip directly to the section you're looking for. Alternatively, click the Enter button to access the manual, and use the Next and Previous buttons to navigate page by page.

Can't find what you're looking for? There's even more information in the FAQs and ReadMe: you can view them using the buttons at the top of the screen.

Warnings & Ratings

Important Health Warning About Playing Video Games

Photosensitive Seizures

A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while watching video games.

These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.

Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms—children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by taking the following precautions: Sit farther from the screen; use a smaller screen; play in a well-lit room; and do not play when you are drowsy or fatigued. If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.

Precautions to take during use

  • Sit a good distance away from the monitor.
  • Avoid playing if you are tired or have not had much sleep.
  • Make sure that the room in which you are playing is well lit.
  • Rest for at least 10 to 15 minutes per hour while playing a video game.
ESRB: E 10+ PEGI: 7
© 2011–2013 Ubisoft Entertainment. All Rights Reserved. The character of Rayman, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Developed for and published on the Mac by Feral Interactive Ltd. Mac and the Mac logo are trademarks of Apple Inc. registered in the U.S. and other countries. Feral and the Feral logo are trademarks of Feral Interactive Ltd. The ratings icon is a trademark of the Entertainment Software Association. All other marks and trademarks are the property of their respective owners. All rights reserved.

1

Installation

As part of the Steam download process, the game has already been installed on your computer. To start playing the game, read the Getting Started section.

Getting Started

  1. Double-click on the Steam application icon. By default this is located in the Applications folder on your computer's hard drive.

  2. If you are not already signed in, the Steam Login dialog will appear. Enter your account name and password, then select Login.

  3. The Steam application will launch. Select the Library tab.

  4. In the library, highlight Rayman® Origins in the list of games on the left-hand side of the window, then select Play.

  5. The Rayman Origins pre-game Options window will appear. Click the Play button. The game will launch.

  6. After the splash screens, the Title screen will appear. Press the Return (↩) key.

  7. After a message informing you that the game saves automatically, the Main Menu will appear. Select Play.

  8. Select any of the New Game slots.

  9. After the opening video, Rayman and Bubble Dreamer find themselves trapped indoors on a rainy day…

2

Story

The Glade of Dreams is up in arms again! This idyllic world, where there is usually little more to do than eat, sleep, play (and enjoy a friendly fray or two among friends), is up to its eyeballs in trouble.

It seems Rayman and his heroic gang of hilarious misfits have kicked off a war with just a little snoring! Their nightmarish neighbours from the Land of the Livid Dead don’t seem to share the same taste in music and have come to crash the party!

Never ones to shy away from a challenge, Rayman and his friends are more than happy to knock these nasty killjoys back to oblivion, especially since it involves saving nymphs, making mischief and earning fantastic new powers to make even more mischief. And this won’t be the first time!

As it turns out, the fun-loving Creator of the Glade, known as Bubble Dreamer, is a highly sensitive being whose every mood impacts the Glade for good or bad… Rayman has had to beat back the creatures of Bubble Dreamer’s nightmares before, and that’s what he, Globox and the crafty Teensy casters are going to do again before the fabric of the Glade falls to pieces and their entire world fades like a bad dream.

3

Controls

You can play Rayman Origins using either a keyboard and mouse or a gamepad.

Keyboard

The default keyboard controls are detailed below. You can customize your keyboard configuration by selecting Options from the Main Menu.

The instructions in this manual refer to the default keyboard controls for player 1; if you have customized your controls or are using a gamepad, the controls listed here will not apply.


Up Up arrow
Down Down arrow
Left Left arrow
Right Right arrow
Jump / Moskito fire Space
Fly Space (hold)
Hit S
Power attack / Moskito inhale S (hold)
Run Shift (⇧) (hold)
Back Backspace (←)
Pause menu Escape (esc)
Player 2 - Bubble / Quit F2
Player 3 - Bubble / Quit F3
Player 4 - Bubble / Quit F4
4

Gamepad

You can play Rayman Origins using a gamepad. In fact, we recommend you do!

The diagram on this page is based on a standard controller layout; all gamepads have similar buttons but some may differ in layout from the gamepad shown here. For more information, see Can I play Rayman Origins with a gamepad? in the FAQs.

Gamepad control diagram

Move Analog stick 9
Jump / Moskito fire 2
Fly 2 (hold)
Hit 1 OR 3
Power attack / Moskito inhale 1 (hold) OR 3 (hold)
Run 8 (hold)
Back 3
Pause menu Start
5

Characters

Bubble Dreamer

Bubble Dreamer is the Supreme Being who dreams the world and all of its marvellous creatures into existence with His every sleep. He is a sensitive being, an artist (and unabashed hedonist) who is emotionally attached to his creation. His feelings have a direct effect on the world, and even one bad dream can unsettle its fragile balance! The magic peoples believe Bubble Dreamer keeps to His sacred resting grounds, but we know better: this fun-loving, super-being can’t resist living among His creations to laugh, play and overindulge… and His creatures are much like him.

Rayman

When the Creator had His very first bad dream, the nymphs gathered to invoke a being of light capable of saving our world: a creature both agile and carefree, as tenacious as he is hilarious, destined to crack up the Creator with his heroic antics and stop the nightmare!

Unfortunately, although not surprisingly, our bedazzling nymphs were distracted by some zombie chickens on their way to Bubble Dreamer’s sacred snoring grounds, and they lost a sack of lums chasing the crazy creatures over a cliff. Thus, they arrived late and with a lot less illumination. In the end, Rayman was born with a few fewer limbs, which as it turned out, made him a whole lot more limber!

6

Globox

A quiet force of the Glade, Globox is never to be underestimated. Always ready to lend a hand to his friends and adversaries alike, his mastery of Fung-Ku and etiquette comes down to the classic Gimme Five move, a solid smack that can knock you right out of your boxer shorts! This glorious goober* is nevertheless everything you could want in a friend. Always up for a little fooding, fighting, and power-napping – and always in good spirits – Globox is second to none when it comes to romping, bouncing, and bubble-ising baddies.

The mystery surrounding how the Glade’s all-time undefeated champion snoozer became blue is a matter of some speculation among the magic peoples. The other Red Wizards of his Vubooduboo-practising clan whisper of venomous bubeastietubbis, while the Teensies favour an epic tale of high-comedy featuring Globox’s fondness for sacred plum juice.

* Goober is a term of endearment that comes from the ancient Gladeish verb “to goub,” which involves dancing while smiling sheepishly, exposing the ‘goubs’ in one‘s teeth.

7

Teensies

Teensies have got flair! The Teensies’ innate talent for nocturnal schnoz-ballads comes straight from the Creator himself, in the form of their imposing noses. And bubble me if we haven’t seen the Teensies spin some wicked spells over the years! Their magnificent nostrils make them highly sensitive to the subtle harmonies of magic, and everyone knows that Teensy magicians can sniff out the secrets of our world like nobody’s business!

The Teensies are a cast of quick casters who have a proud history of producing many scrappy and memorable - not to mention well-dressed - fighters. (Teensies like to dress up and have treefuls of disguises.) You will be able to play as some of their most illustrious ancestors!

Electoons

The irrepressibly happy Electoons are the stuff of the Maker’s dreams and can be seen in all of Bubble Dreamer’s Creation.

As the bad dreams worsen, more and more Electoons become imprisoned by bombastic Hunters, who pepper the bucolic Glade with their belligerently live ammunition, and their terrifyingly ridiculous lackeys, the Lividstones. As a result, the very fabric of the Glade of Dreams begins to unravel, and the connections that the Electoons once formed between the lands start to dissolve.

8

Lums: Enlightened Racing

Lums (pronounced “Looms”, like ilLUMination, and not “Lumms”, as in dumb) are beings of pure energy possessed of a mind-bogglingly sunny disposition. They are an important source of magical energy in the Glade of Dreams, making Lum Racing a popular Glade-wide sport. The competition pits up to four players against each other in crazy cross-country competitions to collect Lums. Anything goes in this wild race, or as we say around here, no smack is too packed.

While all players go home winners, only one takes the prize: the player who nabs the most nap-happy Lums, of course! No holds barred!

Swingman

Never refuse a helping hand!

These congenial creatures grow as many arms as there are friends who need a lift up… They find their niche in auspicious places, poised over preposterous precipices with a gentle smile that flashes from their blue faces, hiding their true nature as the Glade’s most popular swinging singles!

9

Betilla and the Bodacious Nymphs of the Glade

The benevolent yet badass Betilla from the very first Rayman game is back with a vengeance. She is the eldest Nymph, one of Bubble Dreamer’s first and most beloved creatures. She and her sisters will grant Rayman and his entourage the powers they need to complete their quest.

The Magician and his Magic Hat

The Magician will help you throughout your quest. He’s always willing to trade you Electoons for Lums, which will help you unlock new worlds and maps. Ever at your service, his magic hat will provide tips and tricks galore to help you survive.

10

The Nasties: Bad Bubbles and Beyond

One day, Bubble Dreamer began having nightmares! The Nymphs tried offerings of sweet-dreams tea and tasty cakes to calm him, but things in the Glade just kept getting worse… Soon all the lands of the Glade were crawling with nightmare creatures: devilish Darktoons, hideous Hunters and loathsome Lividstones, just to name a few of the terrible troublemakers!

The Darktoons

If Electoons make up all of Bubble Dreamer’s good dreams, the Darktoons are the stuff of nightmares. During the First Bad Dream, Bubble Dreamer begot a foul and ferocious creature that none of us had ever seen before: Jano. Now, Jano makes Darktoons like cows make milk, and before we knew what hit us, there were hundreds of them in all shapes and sizes, all causing quite a lot of trouble.

The Psychlops

This prickly freak does not like to be disturbed… A little advice: let sleeping Psychlops lie. Prepare to be bubble-ised on his spooky spikes!

11

Other Enemies

Legend has it that Rayman first came to the Glade of Dreams to defeat the nightmare creatures and banish them to the lower realms, now known as the Land of the Livid Dead… Now this crazy cast of nasties is back, and it needs to be smacked back to oblivion!

The Bosses

The Kings of each Land in the Glade have gone missing, and the magic peoples fear that they have fallen under the influence of the nightmarish forces that menace their universe.

Rayman and his friends will need to find out what happened to them. We’re thinking… it’s not going to be pretty!

12

The Game

Save the Electoons and save the Glade of Dreams! As the world is taken over by the creatures of Bubble Dreamer’s nightmares, more and more Electoons become their victims. The poor hapless creatures are being snapped up left and right and locked away in chained cages hidden throughout the Glade. Meanwhile, the very fabric of the dream is coming apart at the seams as rifts open up between the various Lands.

The Electoons

To save the Glade, you need to stop the nightmares, and to stop the nightmares you’ve got to free the Electoons — for they are the key to repairing the rifts between the Lands and helping to soothe Bubble Dreamer back into dreaming happy dreams.

To progress in the game, you will need to collect lots of Electoons. They will not only help you to rebuild the paths between the Lands, but they will also progressively unlock many secret sanctuaries and surprises.

You can earn Electoons by completing a variety of challenges found in each Land.

Electoon Medallions

The medallions track your progress in collecting Electoons. You will need to complete a variety of challenges to fill a medallion.

13

Electoon Challenges

Cage Challenges

Reams of Electoons are trapped in cages throughout the Glade of Dreams. Some cages are hidden and may only be found by thoroughly exploring each level. Beware! The cages are always heavily guarded. Bubble-ise the evil guardians of each cage before you break it open and free the Electoons!

Time Attack Challenges

Sometimes slow and steady just doesn’t cut it! Upon completing any map, you unlock a time attack challenge. If you beat the “easy” time challenge, you will free an Electoon. If you beat the “hard” time challenge, you will also earn a speed trophy!

Lum Challenges

Collect as many Lums as you can in each level to beat the Lum challenges.

There are a variety of ways to collect Lums, so keep your eyes peeled… Where there are bubbles, there are Lums! Some collectibles like the Skull Coins, Lum Kings and Bulb-o-Lums are a veritable jackpot!

Chest Challenges

The chest challenges will put your skills to the test. These fast-paced chase sequences will have you scrambling to keep up with a runaway chest while you sprint, jump and fly as you try to stay alive!

Skull Teeth

A precious skull tooth is awarded for each chest challenge you complete. Collect them to gain access to your worst nightmare yet… in the Land of the Livid Dead!

14

In-Game Screen

You will see this interface as you play through the game. It provides information about the number of players, the Lums collected and how long each map took to complete. The Electoon medallion at the centre of the screen appears when you have completed a challenge.

Worlds Selection Menu

As you progress through the game, you will unlock new Lands of the Glade to explore and save from the nightmare creatures. Navigate through the world map to access these new worlds. You’re free to revisit the worlds you have already played to discover more challenges and collectibles.

Level Selection Map

As you unlock each new Land, you will gain access to the level selection map, which features all of the challenges that lie ahead! New levels will appear on the map as you progress through the world.

15

Pickups

There are a variety of items to collect throughout the Glade of Dreams. Some help you to unlock new worlds and challenges, while some will earn you bragging rights when competing with friends in co-op. All are important in helping Rayman and the gang save the day!

Skull Coins

Pick up a skull coin to earn 25 Lums at once!

Lum King

Pick up a Lum King to wake up the Lums and make them sing and dance. Dancing Lums are worth twice their value… but they don’t dance for long!

Bulb-o-Lums

Find these treasures throughout the worlds and hit them repeatedly to free hidden Lums.

Hidden Lums

All living things can produce Lums. Move through Bubble Bushes, land on platforms and interact with other living things to free the Bubble Lums. Pop and collect them before they float away!

Hearts

Hearts can be collected by grabbing them or breaking the flasks in which they are trapped. Collecting a heart will allow you to survive a hit without losing a life. Extra hearts earn you Lums or will go to a friend in need!

16

Technical Support

Every effort has been made to make Rayman Origins as compatible with current hardware as possible. However, if you are experiencing problems when running Rayman Origins, please read on.

The latest version of the FAQs can be found by selecting the View FAQs button in the Support tab of the Rayman Origins pre-game Options window (this is the window that opens when you launch the game), or by going straight to the Feral website: http://support.feralinteractive.com

Contacting Feral

If the FAQs and/or updates do not solve your problem, then please feel free to contact us. The following information must be obtained before contacting Feral Technical Support:

  • The error message displayed when the problem occurred (if any).
  • A Rayman Origins Report.txt file. This contains:
    • An Apple System Profiler Report of your Mac
    • Any crash logs that exist for Rayman Origins
    • A list of the game's contents


All the information required can be obtained by opening Rayman Origins and clicking on the Support tab in the Rayman Origins pre-game Options window. In the Support tab, click on the Generate Report button. Once the report is generated it will appear as a file in your ~/Downloads folder (the “~” symbol refers to your home directory). Now click on the Create Email button. Remember to attach the Rayman Origins Report.txt file to your e-mail.

In your e-mail, please include a brief description of the problem you have experienced with Rayman Origins. We will do our best to help you.

E-Mail: support@feralinteractive.com

17

Warranty

Please check the warranty information provided by Steam.

Credits

Originally developed by:
Ubisoft Entertainment
Originally published by:
Ubisoft Entertainment
Macintosh development by:
Feral Interactive
Macintosh publishing by:
Feral Interactive